typedef PD3DXMATRIX (WINAPI *TD3DXMatrixRotationY)(
  _Inout_  D3DXMATRIX *pOut,
  _In_     FLOAT Angle
);

TD3DXMatrixRotationY OldD3DXMatrixRotationY;

DllExport PD3DXMATRIX cc D3DXMatrixRotationY(
  _Inout_  D3DXMATRIX *pOut,
  _In_     FLOAT Angle
)
{
	return OldD3DXMatrixRotationY (pOut, Angle);
}
